"Windfury in Battlegrounds: How Extra Attacks Win Fights"
Meta note: windfury keywords are core combat mechanics; the principles below are evergreen even as the cards carrying them change.
Windfury is one of the most powerful keywords in Battlegrounds because it does something no amount of raw stats can: it lets a minion attack more than once per combat. On the right carry, windfury multiplies your damage output and can single-handedly carry a fight. Here's how it works and how to use it.
What windfury does
- Windfury lets a minion attack twice each time it would attack.
- Mega-Windfury (when available) lets it attack four times.
That means a windfury minion effectively multiplies its attack value across a combat — and combines explosively with anything that boosts its attack or survival.
Why windfury is so strong on a carry
Windfury's power scales with everything else you stack on the minion:
- Big attack — each swing hits hard, and windfury doubles (or quadruples) the swings.
- Divine Shield — lets the carry survive long enough to use all its attacks.
- Poison/Venomous — a windfury poison minion can destroy multiple enemy minions in one combat, since each attack kills whatever it touches.
- Cleave — windfury plus cleave means multiple multi-target swings, potentially clearing a board.
A windfury carry is often the centerpiece of a comp because it converts every buff into multiplied output.
Building around windfury
- Funnel your buffs into the windfury minion. It's the best home for your stats because every point is effectively multiplied by its attacks.
- Protect it. Divine Shield and positioning keep it alive to use all its swings — a windfury carry that dies early wastes its potential.
- Pair it with keywords (poison for multi-kills, cleave for board clears, Divine Shield for survival) to maximize the multiplied attacks.
Positioning a windfury carry
- Keep it alive to attack repeatedly — protect it with shields and don't expose it to easy removal.
- Consider attack order — whether you want it swinging first (to remove threats early) or surviving to clean up depends on the matchup.
- Watch for poison on the enemy side — even a windfury carry dies to a poison hit once its shield is gone, so redundancy helps.
What counters a windfury carry
- Poison / Venomous on the opponent's board — it trades into your carry and stops the multiplied attacks (unless you have Divine Shield to absorb it).
- Removal or zapp effects that neutralize your one big threat before it swings.
- Going all-in on one body with no backup — if your windfury carry is answered, you may have nothing behind it.
Takeaway
Windfury multiplies a minion's attacks — twice for windfury, four times for mega-windfury — making it one of the strongest keywords in the game on a well-built carry. Funnel your buffs into it, protect it with Divine Shield and smart positioning, and pair it with poison or cleave for devastating output. Respect enemy poison, keep a backup plan, and a windfury carry can win fights almost single-handedly.