"Battlegrounds Undead Comp: Reborn, Buffs, and Relentless Value"
Meta note: specific Undead cards rotate with patches. This is the archetype's evergreen plan, not a current list.
Undead are the resilience tribe. Their minions come back from death via reborn, and their support pieces buff the whole undead board, creating a sticky, grinding board that's hard to fully clear. Undead don't usually win with one giant body — they win by refusing to die and chipping away every combat.
The win condition
The Undead plan layers three ideas:
- Reborn — many Undead return once at 1 health when they die, effectively doubling your number of attacks and bodies in a fight.
- Undead-wide buffs — support pieces pump your entire Undead board, so a wide reborn board hits surprisingly hard.
- Death payoffs — effects that trigger when minions die turn your reborn deaths into value rather than losses.
Because reborn minions return, the opponent has to kill everything twice, which makes Undead boards extremely sticky.
How it plays
Undead often plays as a scaling-and-attrition comp: you buff the tribe over time, and the reborn bodies mean you trade up and grind opponents down across long combats. A well-buffed reborn board can out-last comps that rely on a single big swing.
Positioning notes
- Order your reborn bodies and death triggers so the second wave (the reborn versions) lands in a useful sequence.
- Protect your buff-pieces — the support that pumps the tribe is the engine; losing it deflates the whole board.
- Be mindful of cleave, which can hit multiple low-health reborn bodies at once.
When to commit to Undead
- The tribe is open and Undead minions keep appearing.
- You found a tribe-wide buff piece early — that's the engine that makes reborn matter.
- You want resilience — Undead recover well and grind out tough lobbies.
What counters Undead
- Poison / Venomous. Poison still beats reborn value if it trades efficiently into your buffed bodies — though reborn does force poison minions to "kill twice," which can blunt them.
- Out-scaling. A comp that builds one enormous, well-protected carry can sometimes punch through a wide reborn board if your buffs fall behind.
- Disrupting the buff engine. Without tribe-wide buffs, a pile of reborn 1-health bodies doesn't do enough.
Takeaway
Undead win through resilience: reborn doubles your attacks, tribe-wide buffs make those bodies threatening, and death payoffs turn dying into value. Commit when the tribe is open and you've found a buff engine, protect that engine, and grind opponents down. You don't need the biggest board — just the one that refuses to stay dead.